Tuesday, 30 November 2010
I'd almost finished the ballerina one so if I was to change everything I think she would fall apart.
She doesn't have that many hours of animation left in her.
It did make me a bit upset, because I was quite happy with what I'd done so far.
But I don't feel that all the hours I put into it is wasted, because I've learned a lot about stop motion, and I have a lot more respect for the people who do it. I do not have the pations for stop motion at all. I was not enjoying doing it...
So the second one I did is a simple cardboard animation. I had some coins laying around so I thought I'd use them too.
I saw this really cool animation on youtube where they make money explode, and that's what inspired me to use the money as ammo.
I made my own dopesheet and planned out the scenes, and I managed to get it doen in time.
I'd say it's got a bit of a childish look, but I'm happy with the result.
(I'll post some of the drawings and stuff later today.)
My 11 Second project is finally done! (Weeee)
Used the blake rig for the two dudes talking to eachother. I found that rig to be the best one to animate with.
Then I modeled the rest of the objects in the scene.
I'm really happy with the genie. I like the way he looks. He's got that "ghosty" look over him.
It's been a lot of work (believe it or not) but I managed to get it done in time, and I'm quite happy with how it turned out.
Thursday, 25 November 2010
I've started animating my doll, and for a teaser I'm posting one of the tests I did.
It all went pretty well, untill the right arm fell off...
I did manage to get some seconds of footage tho. Because the arm fell of I decided to do the part where the leafs and flowers grow over her.
Hopefully when I continue today (I fixed the arm) I can make the flowers look a bit simmilar to how they where.
Wednesday, 24 November 2010
Last week I wanted to upload a playblast of what I had done so far, but that didn't work. And it still doesnt. I have almost finished it now, and as soon as I can get this blog to accept my uploads I will put it up here! (%&¤%&%"¤)
I made it yaay!
Sunday, 21 November 2010
Hair made out of cotton, with a band of silk around it to make her look more like a ballerina.
And I just drew the face on with filt tip pens. However, I did use white nailpolish for the eyes so it gives it a bit of a wet look.
It wasn't suppose to take this long, but when I first painted her body, the paint I used turned into a horrible alien-green colour when it started to dry. So I had to wait for the paint to dry before I could paint over it with a more blueish colour.
I used oilpaint for the colours. I was planning on just using normal watercolours, but the oilpaint made it look more even and nicer.
I'm glad she's finally done, cus now I can start making her move!
Wednesday, 17 November 2010
Monday, 15 November 2010
Sunday, 14 November 2010
So, one of our projects before Christmas is the experimental project where we have to do something "non computer made".
Derek told us to try something new and different, so I wanted to pick something I normally wouldn't pick.
I've chosen to do something stop motion inspired. I saw this as an opportunity to learn something new. Normally I wouldn't pick stop motion because it creeps me out. Everything from Wallace and Gromit to Corps Bride gives me tiny chills down my spine.
However, I do like the look of Corps Bride and Nightmare before Christmas. It's something about the gothic style of it that makes me interested.
I've always wanted to do a dance to classical music, and this project was the perfect opportunity.
And because it needs to be "experimental" the closest thing I could think of doing the dance graciously and elegant was to use a stop motion puppet.
My idea is a ballerina dancing on a stage (one of those music jewelery boxes), and as she dances a garden starts to grow around her. The more she dances the more the garden grows, and in the end she's become a part of the garden.
This is the first puppet I've made, and to be honest working with wood isn't one of my strongest skills.
After googling for ages I finally found someone who sells blocks of balsa wood. (I recommend R & R hobbies if you're looking. They're cheap and deliver quickly)
I carved the pieces with a crafts knife and made them look smooth with some sandpaper.
Instead of using aluminium wire I used garden wire to make the joints, as the aluminium wire wasn't flexible enough. And I put some sponge over the wires so they wouldn't show.
And then I painted her to make her pretty ;> The paint hasn't dried yet so shes not completely done.
Tuesday, 9 November 2010
For one of our projects this term we are entering the 11 second club competition (You can read more about thus at www.11secondclub.com)
This week I've been working on my idea for the sound clip that we have to use.
A guy is sitting on the floor looking at a magic lamp. Behind him we can see a treasure chest, gold and so on.
Guy nr 2 walks in and accuses him of steeling the lamp. And so the dialog goes on about him steeling the magic lamp.
This week I've drawn the scene for the story, and also I have modeled some of the objects for the scene.
I've decided to take away the walls in the scene. I find it easier to move around in the scene when the walls aren't there. Some of the angles just looked weird when I had the walls up.
Also I want to keep the textures as simple as possible. I know it will look better if I texture it properly, but I think its going to save me some time when I'm rendering. Also I want to focus more on the actual animation of the piece, and I can see me getting caught up in getting the textures perfect if I start doing them neatly.
I'm going to use the Blake rig for this project. He's "easy" to animate and also you can change his appearance easily. Unlike the Norman rig you don't have to spend ages making him look a bit different.
I've had a play with Blake this week just to get used to how the rig works, and this coming week I'll be filming the scene to get reference for the animatic and the animating.
That's it for now peeps, stay tuned for more exciting stuff!
Tuesday, 26 October 2010
Tuesday, 12 October 2010
Tuesday, 8 June 2010
It's been okay doing the Animal Firm project. I am a bit tired of doing animals though, and I think this put me a bit off the project. But since I am doing animation I just need to get used to it. Cus lets face it – the animation world is obsessed with animals with a touch of human features.
But it was fun creating the characters… I love doing stuff like that!
Well, here it is. Enjoy \o/
(I don't know why I'm not allowed to change the font or colour in this post o0 )
Thursday, 27 May 2010
Hand in date is coming up and I think we are on schedule.
As told earlier in the blog I am working with Liam, Kai and Luke on this project and we are doing the ‘what’ project in 3Dstyle.
I’ve been in charge of most of the concept art for this project and some of the pre production stuff.
I’ve made the backgrounds for the scenes, and I made the design for the forest.
I’ve also done some of the modelling for the scenes.
Making the trees was fun. I used the curve tool and the loft method to make them.
I also modelled the science room in the beginning of the film.
The boys had to put in a science bed and a lamp thingy though, because the room looked too empty.
I’m glad I got to work with the guys because it’s given me a chance to learn how to use Maya a bit more.
Hopefully we’ll have it done in time. So far it looks pretty good!I've posted some concept art and items as a little preview ;>
Friday, 14 May 2010
Wednesday, 5 May 2010
Here's some of the work I've done for our Experimental Sketchbook.
The first week I picked different objects per day. (Trees and bushes, cars, hands and feet, electric, food, vessels and containers, fabric)
The second week I pulled some words out of a hat, and this weeks words were carton, fag butts, jewelery, country, banana, magic, and sadness.
Sunday, 2 May 2010
We get to do what ever we want, but we need to include the word ‘what’ five times in what ever we chose to do. I've grouped up with Liam, Kai and Luke, and we’re doing a 3D animation.
I’m in charge of most of the concept art, so I thought I’d upload some of the stuff I’ve done since we started with the project.
Our animation is about a cleaner who is drawn into a different world.
And here is the animatic for it:
We've started modelling the scenes.
I think the forest is going to be the best part of the modelling because I like the 'mystic’ look of it.
I've also added some of the drawings of the rooms in the building.
We started out with this character here, but we had to change him into something easier, and ended up with a more cartoony character.
Tuesday, 6 April 2010
Friday, 5 March 2010
Wednesday, 3 March 2010
Finally, after weeks, my 2D flash lip sync is done!
We were given a audio clip of a couple of students talking about writing essays, and we had to make a 30-45 seconds animation using the audio.
I chose the part where one of the girls talks about sucking in the information and then spitting it out again. First I thought about making a vacuum cleaner, but I figured that a bellow buy the fire would look better. That's why I changed the background from a table into a fireplace.
Thursday, 18 February 2010
For this project we're supose to do a short aimation based on students talking about writing.
I've chosen the "I-write-2010-A" clip, and I'm using 30 sec. from it (5:30 -> 6:19)
The girl in the conversation talks about how students suck the information in and then spit it out, so I first taught of a vacuum cleaner for this, but then changed it into a Bellow.
And the bellow is talking to a book, and then steels a bit of his paper.
I starded of trying to draw the different shapes of the mouth when people talk. I then made a quick sketch of the bellow, the boook and the background I wanted to use.
Just a quick sketch of how the story goes.
Here's the final design of the characters and the background for the animation.