Thursday 26 January 2012

I Love You Maya

I got up at stupid o'clock this morning, ready to crack on to what I thought would be a very productive day!
So, I sit down with a cup of tea, and start up my computer - Today, texturing is on the menu!
I load up the flower scene I'm going to work on in Maya, and the UVs in Photoshop. All good so far... I've done about two of the flowers attached to the plant when I decide that yeah, I should check out what this looks like when rendered... Nothing happens. Awesome! Nothing works, and nor my helpful course mate or Autodesks help forum has anything that is working... And to put the cherry on top - now Photoshop wont let me re-save the Uvs I'm working on, and Maya wont reload the textures.

As I have little patience when it comes to technology failing on me, and even less patience for failing technology without any solution on how to fix the problem, I got angry.
So after punching the wall and trying and failing several times, I figured it was better to get my frustration out via Photoshop.



I would like to dedicate this drawing to Autodesk Maya, and the amount of times it has driven me to madness.



Faen ta deg

Wednesday 18 January 2012

To the millions of readers out there...

I just want to apologise for the extreme lack of 'blog-updating'!
I have been drowning myself in dissertation work, and neglecting my blog for far to long now.

Right, so what have I been doing other than working on my dissertation?
For the third year, I am currently working on three projects; Kernel, The Dark Decent, and Hole. Kernel is the only CG short film that made it through this year, so I thought 'better get in on that!' and The Dark Decent and Hole are both 2D animated shorts.









So, for Kernel I've been doing some concept art for the desk area, and for the dome. Here you have the concept art for the desk. (I can't find the one for the dome so stay tuned for that one)

And now as the project moves on I am working as a texture painter. Currently freshening up those old texture skills.
Look at this amazing suitcase, which has been unwrapped amazingly. YEAH!






For Hole, I am working as a line cleaner, so on that front not much has been done. I have just been practicing in specialising on Sian's style, so that when the linecleaning kicks off, it will be easier and faster to do the work needed.




For The Dark Decent, I am... responsible of all the colouring! Everything from backgrounds, filling in colour to the characters and so on is what I'm doing.
Did some style tests of the old man and the dog: